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Rodrigo Albano VFX
League of Legends Cinematic - Riot Games

League of Legends Cinematic - Riot Games

2024
ClientHisteria Studios
RoleLeague of Legends Cinematic - Riot Games

Project Overview

VFX & Simulation
I worked on a cinematic animation for Riot Games (League of Legends), specifically on large-scale visual effects simulation.

Technical Development:

  • Destruction Simulation: Execution of a planet explosion using rigid body and particle dynamics.

  • FX Art Direction: Precise simulation control to ensure that debris and energy formed an "X" shape, matching the visual signature of the character's power.

  • Particle Integration: Adding layers of smoke, fire, and space debris to build the scene's impact.