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Rodrigo Albano VFX

Technical Solutions in 3D and VFX for Cinema, Games, Architecture, and Industries

With over 20 years of experience in the 3D universe, I develop visual solutions, environments, and procedural tools for high-impact productions.

I work with studios and companies across the film, games, architecture, and industrial sectors, applying technical processes focused on performance, visual quality, and seamless integration into production pipelines.

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VFX & Cinema

Visual solutions for high-end film and series productions.Creation of environments, FX, destruction, worldbuilding, procedural modeling, and development of custom tools for seamless integration into major production pipelines. Hands-on experience in international projects for Marvel, Netflix, MGM+, and Disney.

Games / VR

Development of environments, parametric systems, and optimized assets for integration into engines such as Unreal Engine and Unity. Creation of content for games, training simulators, virtual reality experiences, and interactive educational applications, enabling the transformation of classes, learning processes, and corporate training into high-quality immersive experiences.

Archviz

Virtual exploration and 3D visualization for architecture and business.Creation of immersive experiences for trade shows, events, and presentations, combining high-quality visualization with interactive technologies. Enable your audience to explore environments and products in real time through intuitive, game-inspired navigation, creating a direct and impactful connection with your projects.

Industry

3D visuals to drive industrial innovation.Production of models, animations, and visual materials for high-tech companies — from the aerospace and automotive sectors to heavy engineering and naval industries. Solutions designed to showcase products, processes, and projects at trade shows, prototypes, and strategic presentations.